How Saber Interactive remastered Ghostbusters for a new generation


This video is made possible by Intel’s GameDev BOOST program — dedicated to helping indie game developers everywhere achieve their dreams.

There’s something strange in Saber Interactive’s neighborhood. For the past year, the long-running triple-A studio has been busy resurrecting ghouls, demons, and other denizens of the undead for a surprising re-release.

Out now on PlayStation 4, Xbox One, Nintendo Switch, and PC, Ghostbusters: The Video Game Remastered is a souped-up version of the 2009 action game. Taking place after Ghostbusters II, you play as the Rookie, a new member of the Ghostbusters who must help Peter, Ray, Egon, and Winston (all voiced by the original actors) fight off supernatural threats in New York City.

Though Ghostbusters: The Video Game came out to decent reviews at the time, it was a miracle that it ever came out at all. Original developer Terminal Reality faced numerous obstacles while making the game, including unresponsive actors, budget issues, and corporate mergers.

But today, diehard Ghostbusters fans still look back fondly on its story. Some of the game’s features even influenced this year’s Ghostbusters-themed maze for Universal Studios’ annual Halloween Horror Nights event.

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